What can XR actually look like in a museum?
In our concept for Königsberg Cathedral, we explored a range of mechanics — each designed to make the visitor experience more engaging, visual, and easy to consume:
• AR comics that turn philosophy into short, visual stories
• Animated facts that explain ideas in seconds
• Portals into the past with immersive 3D scenes
• Interactive art objects (yes, you can literally look inside Kant’s head)
• Simple game mechanics and collectible routes
And this is just part of the list. We’ve got a collection of ideas you can use as inspiration for your own space: → https://jet.style/portfolio/xr-ideas-for-museums







