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VR Ride
for a Major European Stadium
🤝
Our client is a major stadium in Europe, the home stadium of a European football club.

Together with VR Boys, we developed a VR ride around the stadium.
previous
VR rides

Our previous VR rides covered territories of cities: Amsterdam, Scheveningen, and Stockholm. We enhanced the plot of the rides with fantasy element and based them on the historical, architectural, and cultural contexts of the locations. Apart from that, we invented numerous Easter eggs that would highlight the features of the locations and entertain the audience.

Our previous VR rides covered territories of cities: AmsterdamScheveningenStockholm
16 km
Length
20 km2
recreated area
5 km
Length
25 km2
recreated area
8.2 km
Length
25 km2
recreated area
the challenge
the challenge
the challenge

The new VR ride around the stadium is focused solely on this venue. The client’s team requested to stick to as much realism as possible. Happily, the client provided huge inspiration for our creative team. We developed a fascinating 2.5 minute ride around the stadium and packed the ride with dozens of activities from the stadium’s rich sports, history, and cultural life.

2.5 min
DURATION
5 km
LENGTH
300 km/h
MAX SPEED
CREATIVE
SOLUTION
CREATIVE
SOLUTION
CREATIVE
SOLUTION
people
The focus of this ride is the people. Those who built the stadium and take care of it now, those who play football there, and those who visit it to enjoy matches and concerts. The ride features more people in every single frame than we ever had created for other rides. The people are both at the forefront and at the background of the picture. Highly-detailed characters with realistic face and body features greet riders at the start:
It would be impossible to convey the atmosphere of a major football game or a stadium concert without a cheering crowd:
Technically, this concept challenged us to render big crowds of people without sacrificing the performance of the ride. As a result, we use a render that creates thousands of 3D people that move naturally and add immersion.
40k
PEOPLE IN THE FOOTBALL MATCH SCENE
55k
VISITORS IN THE STADIUM CONCERT SCENE
AWARDS

We wanted to honor the achievements of the football club residing in the stadium. A part of the ride is dedicated to their victories. We put a lot of creative effort to ensure high dynamics for showcasing the trophies and medals; we hope true football fans will recognize them!

10
TYPES OF AWARDS
73
AWARDS IN TOTAL
SLOW
MOTION

We use slow motion so that riders can enjoy the little fun details of the ride. Celebrate the win with the football team:

Slow motion is implemented for other key elements of the plot: during a goal in a football match and during a stadium concert to highlight the diverse activity of the stadium. This creative technique allows the rider to feel like a blockbuster character in the middle of an intense scene.

3D
Development

We hired a team of scouts to photograph the streets around the stadium so that we could re-create the area in detail in 3D. These pics were then downloaded into our custom-made GIS service. It saved time for our 3D modelers, as they skipped the initial research stage and used the photo base for creating the models. 

The stadium has a magnificent state-of-art retractable roof that definitely needed a place in the plot of the ride:

Technical Features
Technical Features
Technical Features
cart

We added more functions to the cart compared with our previous rides:

1. For this ride, the cart complements the plot of the ride with theme cards; they show relevant dates and numbers and encourage the rider on the way.

The style of the infographics on the screen is inspired by vintage Dutch sports posters with their condensed typefaces and collage graphics.

2. Now the rider has a realistic virtual body sitting in the cart. The hands are moving and supporting the plot; riders see themselves cheering the musicians at a huge stadium concert. This feature adds to the psychological comfort of the riders and boosts immersion.

Performance
Performance
Performance
Hardware
Iterations in VR
Sound
team
Peter Hillebrands
Cerezo Boldewijn
Alex Markin - Creative Director
Liz Antipinskaya - Project Manager
Ivan Knyazev - Art Director
Nikita Reshetnikov - Lead Developer
Vova Shatunov - Developer
Kostya Ostro - Designer
Anna Cheremnykh - VFX Artist
Anastasiya Vlasova - 3D Artist
Anna Tyutyakina - 3D Artist
Ivan Ilin - 3D Artist
Danil Khramkov - 3D Designer



vr rides   

for your

business

VR rides provide incredible branding opportunities for your business. They illustrate big complex phenomena in the most immersive way. Whether you have a sports/concerts venue, a museum, or a model of a human brain, you'll be able to highlight its features in VR and entertain/educate your audience. Get in touch with us to learn how VR rides can enhance your business.
Alexander,
Project Manager,
will shape the project scope
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