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May 23, 2024

Autoaiming in Killer Tennis

Case study

Check out our new case study for Killer Tennis, an active VR game for families and friends: LINK

Tennis is not a simple game, but you don’t need to be a professional sportsman to win Killer Tennis. JetStyle has been creating VR experiences for 7 years, so we know the ins and outs of movement in VR. For the game we developed a system of smart automatic aiming – it assists the gaming process but does not do the job for you. That’s how we ensure there's a challenge and opportunities for quick wins so that players are not bored. 

Find Killer Tennis in your local VR arcade and test your accuracy! 

Alexander,
Project Manager,
will shape the project scope
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